AI Image Face Swap

Transfer your character’s face onto fresh stills and keep a series one person. face_swap_pro at 26 credits, with a matching guide.

Fictional faces, your own face, or documented consent only. Real public figures are off-limits.

Per-job credit pricing is shown before you confirm. Source faces and results stay private in your account.

One face, transferred across the grid

A face swap sets the face from a source image onto a target frame. In survey terms, it is a coordinate transfer: a known point, fixed once, carried onto new ground without re-surveying the whole territory. The woman your audience knows — her face, kept in one clean source file — is placed onto fresh poses, fresh dresses, fresh rooms, without re-briefing the generator and hoping she returns. It runs on the face_swap_pro model at 26 credits a job, read out before you confirm.

The transfer is only as accurate as its control point. Surveyors keep one benchmark and return to it for years; the habit here is identical. One source portrait, front-facing and evenly lit, used for every swap you ever run, is what turns a pile of frames into a catalogue of one person.

The field routine

1

Keep one face source

A single front-facing portrait, evenly lit, expression unhurried. This file is your benchmark. Keep its best version and use no other.

2

Choose targets that agree with it

A similar head angle. Light falling from the same side. Agreement between source and target is what makes a swap disappear.

3

Grade the result into the set

A short pass through the editor, matching light and colour, so the frame sits quietly beside its neighbours.

Where the transfer pays

Series

One face, many grounds

Seasonal sets, themed packs, changed locations — all of them unmistakably the same woman.

Rescue

The frame was right, the face was not

A pose you value, rendered off character. Set the benchmark face into it rather than measuring the frame again.

Covers

The front agrees with the inside

Pack covers carry the same face as the content, so a preview never promises a stranger.

The benchmark, and a target that agrees

The benchmark portrait

“Source file: front-facing portrait, chin level, even light from both sides, hair clear of the face, expression composed. Kept unchanged since the first set.”

A benchmark is boring by design. Every quality that makes a portrait interesting — drama, angle, shadow — is a quality that makes a transfer strain.

A target within tolerance

“Target frame: three-quarter turn of no more than thirty degrees, light entering from the same side as the source, face fully clear of hair and hands.”

Thirty degrees and matching light are the working tolerances. Inside them, the transfer is invisible. Outside them, no grading pass will fully hide the join.

Source and target, matched

FactorAgreesStrains
Head angleWithin roughly thirty degrees of the sourceA profile target against a front source
LightSame side, similar softnessHard side light against flat frontal light
ResolutionSource at least as large as the face it fillsA small source stretched over a large face
ObstructionThe face clearHair, hands or props crossing it
Whose faces may I use?

Your own. A fictional character you created. Or an adult’s, with documented consent. A real person’s face without consent is prohibited, without exception.

Why one source file only?

Consistency is a habit before it is a result. One clean benchmark, used every time, is what makes a series read as one person.

Why does a swap look pasted?

The angle or the light disagreed between source and target. Match those first; grade with the editor afterwards.

How much does it cost?

26 credits per job on the face_swap_pro model, read out before you confirm. Sources and results rest private in your account.

Does it work on video?

Yes. The video face swap carries the same face through a clip, priced by length and resolution.

One account, every tool in the chain

Drafts, edits, animation and finishing share one credit balance and one private library. Start with the piece you need today.

Open the generator